What would a Metal Gear Solid movie look like if worked on by the visual artists at ILM? As the years pass and the reality of a Metal Gear film feels less and less likely, we have at least got a glimpse at what could have been.
Step up Jordan Vogt-Roberts, director of Kong: Skull Island and self-professed Metal Gear Solid fan, who has been linked to the missing in action Metal Gear Solid movie for more than six years.
Over the past week, Vogt-Roberts has been sharing work from visual effects studio ILM concepting ideas for his Metal Gear Solid movie plans. Oh, and he kicked the whole thing off with a new codec video featuring Mr. Snake himself, David Hayter.
I wish I could share more frequent updates on the film adaptation of @HIDEO_KOJIMA_EN’s seminal METAL GEAR SOLID…
But❗️I can share this codec from the legends @DavidBHayter, @4pauleiding & @christophran as we celebrate MGS and try to make the world whole again.#MGSQUARANTINE pic.twitter.com/6AE9qLL74v
— Jordan Vogt-Roberts (@VogtRoberts) May 12, 2020
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DAY 3 of #MGSQUARANTINE❗️
Another iconic @HIDEO_KOJIMA_EN moment brought to life in collaboration with the masters at @ILMVFX. This gorgeous piece was done by another KONG alum, Stephen Todd.
It perfectly captures the absurd heights we must rise to in the face of impending doom pic.twitter.com/j9xeQkctHG
— Jordan Vogt-Roberts (@VogtRoberts) May 14, 2020
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So what’s taking so long? Martin chatted with Vogt-Roberts back in 2017 on the current outlook for the long-awaited Metal Gear movie (relationship status: it’s complicated) and the many hurdles to actually getting the thing made (something only made harder by creator Hideo Kojima’s high-profile departure from Konami).