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EA working on player-voiced characters in games, patent shows

A patent filed by EA reveals the company is looking into ways to implement player-voiced characters into its games.

The patent, which was spotted by veryaligaming and reshared on social media by NextGenPlayer, aims to allow players to make their in-game characters communicate by using their own voices.

The patent was submitted back in 2020, but recently made available to view publicaly.

“A computer-implemented method of generating speech audio in a video game is provided. The method includes inputting, into a synthesiser module, input data that represents speech content,” the patent’s abstract reads.

“Source acoustic features for the speech content in the voice of a source speaker are generated and are input, along with a speaker embedding associated with a player of the video game into an acoustic feature encoder of a voice converter.