A patent filed by EA reveals the company is looking into ways to implement player-voiced characters into its games.
The patent, which was spotted by veryaligaming and reshared on social media by NextGenPlayer, aims to allow players to make their in-game characters communicate by using their own voices.
The patent was submitted back in 2020, but recently made available to view publicaly.
“A computer-implemented method of generating speech audio in a video game is provided. The method includes inputting, into a synthesiser module, input data that represents speech content,” the patent’s abstract reads.
“Source acoustic features for the speech content in the voice of a source speaker are generated and are input, along with a speaker embedding associated with a player of the video game into an acoustic feature encoder of a voice converter.